Silver Lanterns (Knowledge)
Experts at Knowledge magic they tend to be concentrated in the more affluent communities.
See Lantern Guild for additional guild details.
See Lantern Guild for additional guild details.
First Circle
Affinities: Divination IQ/H, Knowledge IQ/VH, Magic IQ/VH, Observation IQ/H
Perks: Sanctum, Super Sympathy,
Optional Traits:Special Exercises (PER)
Allowed Benefits:
Second Circle
Affinities: Divination IQ/H, Knowledge IQ/VH, Magic IQ/VH, Observation IQ/H
Perks: Sanctum, Super Sympathy,
Optional Traits:Special Exercises (PER)Allowed Benefits:
Third Circle
Affinities: Divination IQ/H, Knowledge IQ/VH, Magic IQ/VH, Observation IQ/H
Perks: Sanctum, Super Sympathy,
Optional Traits:Special Exercises (PER)
Allowed Benefits:
Fourth Circle
Affinities: Divination IQ/H, Knowledge IQ/VH, Magic IQ/VH, Observation IQ/H
Perks: Sanctum, Super Sympathy,
Optional Traits:Special Exercises (PER)
Allowed Benefits: Secret Spells and Books
Fifth Circle:
Affinities: Divination IQ/H, Knowledge IQ/VH, Magic IQ/VH, Observation IQ/H
Perks: Sanctum, Super Sympathy,
Optional Traits:Special Exercises (PER)
Allowed Benefits: Secret Spells and Books
Ritual Forms and Mandalas
Standard Rituals: Aura Reading (Silver; 10 minutes; p151), History (Silver -4; 10 minutes or 1 hour; p151), Know Fault (Orange -1, Silver -4; 10 minutes; p146), Locate (Silver -5; 10 minutes; p151), Locate Spares (Orange -4, Silver -7; 10 minutes; p146), Measurement (Orange-2, Silver -2; 10 minutes; p164), Read Memories (Silver -7, Blue -7; 1 hour; p151), Read Thoughts (Silver-7, Blue -7; 10 minutes, p152), Read the Manual (Orange -2, Silver -7; 10 minutes; p147), Scry (Silver -6; 10 minutes; p152), See the True Face (Brown -2, Silver -6; 10 minutes, p145), Veil (Silver -3, Iron -4, Gold -4; 20 minutes; p152), Vision of Luck (Silver -3; 10 minutes; p152)
New Rituals:
Secret Rituals:
Knowledge
Air Vision, Alarm, Analyze Magic, Ancient History, Astral Vision, Aura, Detect Magic, Divination, Earth Vision, Echoes of the Past, Far-Feeling, Far-Hearing, Find Direction, Glass Wall, History, Identify Spell, Images of the Past, Invisible Wizard Eye, Know Location, Know True Shape, Mage Sense, Mage Sight, Measurement, Memorize, Metal Vision, Pathfinder, Prehistory, Projection, Reconstruct Spell, Remember Path, Scents of the Past, See Secrets, Seek Magic, Seeker, Sense Mana, Summon Shade, Tell Position, Tell Time, Test Load, Trace, Water Vision, Wizard Eye, Wizard Hand, Wizard Mouth, Wizard Nose
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