White Lanterns (Light and Darkness)

White Lanterns (Light and Darkness)
Experts at light magic with powers over darkness as well.  They enjoy a high status and regard for their ability to keep away the terrors of the night. Wealthy cities use them to light streets, businesses may buy special lighting services for signs, and finally they have decent combat ability.
See Lantern Guild for additional guild details.

First Circle

AffinitiesDarkness IQ/H, Light IQ/H, Magic IQ/VH
PerksIllumination; Robust Vision; Sanctum; Super Sympathy.
Optional TraitsSpecial Exercises (PER); Special Exercises (Acute Vision)
Allowed Benefits:

Second Circle

AffinitiesDarkness IQ/H, Light IQ/H, Magic IQ/VH
PerksIllumination; Robust Vision; Sanctum; Super Sympathy.
Optional TraitsSpecial Exercises (PER); Special Exercises (Acute Vision)
Allowed Benefits: 

Third Circle

AffinitiesDarkness IQ/H, Light IQ/H, Magic IQ/VH
PerksIllumination; Robust Vision; Sanctum; Super Sympathy.
Optional TraitsSpecial Exercises (PER); Special Exercises (Acute Vision)
Allowed Benefits:

Fourth Circle

AffinitiesDarkness IQ/H, Light IQ/H, Magic IQ/VH
PerksIllumination; Robust Vision; Sanctum; Super Sympathy.
Optional TraitsSpecial Exercises (PER); Special Exercises (Acute Vision)
Allowed Benefits: Secret Spells and Books

Fifth Circle:

AffinitiesDarkness IQ/H, Light IQ/H, Magic IQ/VH
PerksIllumination; Robust Vision; Sanctum; Super Sympathy.
Optional TraitsSpecial Exercises (PER); Special Exercises (Acute Vision)
Allowed Benefits: Secret Spells and Books

Ritual Forms and Mandalas


Light & Darkness
Blackout, Blur, Body of Shadow, Bright Vision, Colors, Continual Light, Continual Mage Light, Continual Sunlight, Dark Vision, Darkness, Flash, Gloom, Glow, Hawk Vision, Hide, Images of the Past, Infravision, Invisibility, Light, Light Jet, Mage Light, Mirror, Night Vision, Remove Reflection, Remove Shadow, See Invisible, Shade, Shape Darkness, Shape Light, Small Vision, Sunbolt, Sunlight, Wall of Light


No comments:

Post a Comment