Of course Third Edition material is over 90% compatible with Fourth Edition. The stats are mostly the same with just the point costs being different in several cases.
I personally have little use or desire for adventures. To me NPC or monster stats, including equipment loadouts are more useful. Plot ideas and adventure seeds, especially maps are also useful.
However others want single adventure, quest chain type adventures or even campaign meta plot type adventures.
What do you think and want?
Feel free to comment here or on the forums thread here.
Linked Page
Sources
- GURPS Books/Adventures Page
- GURPS Wiki Adventures
- GURPS Adventure Forum Thread
- Quick Play Adventure Series (By Mook at Game Geekery)
Fantasy
- Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
- Pyramid: Dungeon Fantasy Collected
- Coming Soon 2 adventures for the Dungeon Fantasy Role Playing Game Boxed set.
Misc
- Big Lizzie
- Lair of the Fat Man
- Supporting Cast: Age of Sail Pirate Crew (This has adventure seeds but the full crew and ship stats make it usable in a lot of other material)
- Zombies: Day One
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