Thursday, January 16, 2020

One With the Land

The idea of a lands ruler being tied to the land so that the health of each are connected is an old one. GURPS Fantasy first proposed this as a variation of Special Rapport "The Kings Two Bodies". Freelance Christopher Rice took that a few steps further in this blog entry. this effort is great for the local druid or protector, though the area is too small to reflect a typical ruler.
Another version called Divine Monarch [30] is in Blessed Be, Pyramid #3/78 Unleash Your Soul.

Attuned to the Land
40 points
You have the ability to sense the health and status of a territory you claim and assume responsibility for. You can also exorcise spirits from the area or those in it. The process takes a week and requires travel and observation of the entire land. Optionally ritually prepared materials from various areas can be brought to the new ruler, common in large kingdoms with local rulers who may have the same ability. Once the attunement has taken hold the ruler has the benefits of Special Rapport (p. B88) with everyone and everything in the area that considers themselves a resident. So it does not cover strangers or visitors, though the user would know by the lack of feeling they were not local. This is generally a collective perception, taking a penalty equal to the area on the Size and Speed/Range Table (p. B550) as per the Area Perception modifier, though this can be focused to smaller areas or individuals as desired.
Statistics: Licensed Exorcist [1] + Special Rapport (Area Perception, +300%; Cosmic, Universal Truth, +100%; One Way, +20%; Onset, 1 week, -40%; Reliable +10, +50%; Transferable, +250%) [39]. 40 points.
Note: Using it to sense the collective whole has precedent in published material. Letting it focus down to smaller areas is a trivial extension of that, though focusing on individuals is perhaps a bit too much a stretch for some. On the other hand we are talking about +400% in Cosmic for this ability, so there is that. If the reader prefers those modifiers could be dropped and various the Empathy advantages added as alternates as focus changes.

Area Perception is from GURPS Powers: Totem and Nature Spirits for clairsentience and Detects.
One Way and Transferable are from GURPS Powers (p. 77-78).
Cosmic, Universal Truth is from Blessed Be, Pyramid #3/78 Unleash Your Soul and is pretty similar to the True Sight enhancement in Powers.


Additional abilities are often associated with this and if they only affect or work within the area they can be purchased as alternative abilities, though this temporarily blinds the normal supernatural sensitivity. These abilities often include: Absolute Direction, Clairsentience, Common Sense, Energy Reserve (Slow Recharge, 1 day), Enhanced Move, Hard to Kill, Healing, Higher Purpose, Intuition, Luck, Oracle, Precognition, Psychometry, Regeneration, Serendipity, Speak With Animals, Speak With Plants, Telesend, and Terrain Adaptation.

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