It cant be used with a shield since its a two handed weapon, takes up a lot of space, and can be hard to use in tight spaces or formations. However it is good at killing unarmored enemies quickly and being a threat to foes behind or above you. So its primary role is a skirmisher weapon and killing vermin.
The war sword is its own specialization of Melee Weapon skill (p. B208).
Dwarven Dueling Sword
This two handed double bladed weapon can be used to thrust like a spear, parry as a staff, or disarm like a jitte/sai. It can be used in different ways, depending on the skill. Each blade has a single edge, both edges facing the same direction which makes it easier to shift grips for longer reach or leverage as needed.
This grants +2 to parry and +1 to disarm a rigid weapon (see p. B208). It also reduces Rapid Strike penalties by 2 to -4 due to being able to used as a counter swing with the other end.
Staff, Spear -2, Polearm -4
This grants +2 to parry and +1 to disarm a rigid weapon (see p. B208). It also reduces Rapid Strike penalties by 2 to -4 due to being able to used as a counter swing with the other end.
Staff, Spear -2, Polearm -4
Swing +1 cutting or crushing; Reach 1, 2
Spear, Staff -2, Polearm -4
Spear, Staff -2, Polearm -4
Thrust +2 Imp; Reach 1, 2
Thrown Weapon (Spear) -1
Thrust +5 Impaling, ACC 1; Range *1/*1.5 ROF 1; Bulk -6
Thrown Weapon (Spear) -1
Thrust +5 Impaling, ACC 1; Range *1/*1.5 ROF 1; Bulk -6
Weight 11 Min ST 11. Cost $2350
Sometimes tethered by a chain to a ring in the center allowing it to be pulled back like a harpoon when thrown, adds 2 lbs to weight and is typically clipped on or off as a Ready maneuver or specialty Fast Draw roll.
Sometimes tethered by a chain to a ring in the center allowing it to be pulled back like a harpoon when thrown, adds 2 lbs to weight and is typically clipped on or off as a Ready maneuver or specialty Fast Draw roll.
Standard blades are awkward to carry and enclosed in two separate scabbards so each blade requires a separate Ready maneuver to unsheathe, reduced to one with a Fast Draw roll.
When sheathed they do crushing damage.
Enchanted Variant
The typical enchantment turns the sword into a short metal rod which is the handle. On command it can expand to a single blade or double bladed version which makes it easy to carry around.
Duel Mastery
This is considered an advanced and somewhat showy style and users have typically already mastered a style such as Dwarven Guard (uses Spear). It is favored by officers who typically wont be part of a shield wall anymore and often in a flanking position where they may get attacked. It is also useful for disciplining soldiers without lethal force (using the blunt edges in staff form).
Skills: Thrown Weapon (Spear); Staff; Spear;
Techniques: Aggressive Parry; Feint; Sweep; Trip.
Cinematic Skills: Kiai; Parry Missile Weapon
Cinematic Techniques: Whirlwind Attack;
Optional Skills: Broadsword
Optional Techniques:
Perks: Form Mastery (Staff/Spear); Grip Mastery (Dueling Sword); Sacrificial Parry (Staff); Weapon Adaptation (Staff or Spear); Weapon Bond
Cinematic Skills: Kiai; Parry Missile Weapon
Cinematic Techniques: Whirlwind Attack;
Optional Skills: Broadsword
Optional Techniques:
Perks: Form Mastery (Staff/Spear); Grip Mastery (Dueling Sword); Sacrificial Parry (Staff); Weapon Adaptation (Staff or Spear); Weapon Bond
This post inspired by this Shadowversity post
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