Advantages: Magery (Incantation) 1 [15]; Unaging [15].
Disadvantages: Sense of Duty (Nature)
Skills: Naturalist; Philosophy (Kaya), Thaumatology (Kayan)
Description
The kaya are nomadic tribes that travel the Land of Wood and act as caretakers of nature. Young kaya are taught philosophy, magic, and worldly skills. At adulthood they choose a nature and learn to specialize in that type of magic. They can still cast other spells, they are just better at the one that called to them during their naming ceremony. Over time and as they gain in power they change appearance to reflect their nature. Each type allows a specific Higher Purpose (up to 3 levels) and a 5 point Talent that includes up to 5 skills. This can make them very good ( +7!) at their specialty!- Akos Kaya (Healers): Akos Talent Healing, Transfiguration, Esoteric Medicine, Surgery.
- Brann Kaya (Fire): Brann Talent Elementalism (Fire),
- Drom Kaya (Dream) Drom Talent Mesmerism, Dreaming, Fortune-Telling (Dreams), Psychology.
- Jord Kaya (Earth): Jord Talent Elementalism (Earth), Nature (Earth),
- Slag Kaya (Battle): Slag Talent Elementalism (Attacks and defenses only), Innate Attack
- Tre Kaya (Wood) Tre Talent Elementalism (Wood), Nature (Wood),
- Vann Kaya (Water) Vann Talent Elementalism (Water), Nature (Water),
- Vind Kaya (Wind) Vind Talent Elementalism (Air), Nature (Air, Weather),
- Vinter Kaya (Winter) Vinter Talent Elementalism (Cold, Ice), Nature (Cold), Skiing
Note translate from Norwegian
Magic
The kaya use a minor variant of Incantation Magic (Dungeon Fantasy #19) but some of the Paths are changed.
- Arcanum M/VH
- Augury M/VH
DemonologyN/A- Elementalism M/VH
- Healing M/VH
- Mesmerism M/VH
- Nature M/VH (Pyramid #3/109)
NecromancyN/A- Transfiguration M/VH
They may learn Higher Purpose [5/level] for their spell type which gives +1 effective skill (Not capped by Thaumatology) up to +3.
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