Armor: (Breakable, DR 25, Complex Mechanism, SM 0, -35%; Can Be
Stolen, Forcible removal, -10%; Required Disadvantage, Maintenance, 1 person,
weekly, -5%; Size, -10%) for -60%. You need to spend an hour a week per power
working on your armor.
E List (Knight) [20]
- Enhanced Tracking Sense [5]
- Payload 20 (BL*2) [20]
- Status 4 [20]
- Wealth (Wealthy) [20]
D List (Knight) [50]
- Ally (Supersuit, 100%, Constantly, Minion, Special Abilities) [40]
- Duplication (Armor, -60%) [14] and Alternate Form (Armor, -60%, Reduced Time, +100% [21]
- Wealth (Filthy Rich) [50]
- Payload 20 (BL*5) [50]
- Payload 100 (BL*10) (Exposed, -50%) [50]
C List (Knight) [100]
- Multimillionaire 2 [100]
- Payload 100 (BL*10) [100]
- Payload 200 (BL*20) (Exposed, -50%) [50]
B List (Knight) [250]
Example • Example
A List (Knight) [500]
Example • Example
A+ List (Knight) [1,000]
Example • Example
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