Its published! GURPS Template Toolkit 4: Spirits is finally released.
This is my second supplement, both on the subject of spirits in GURPS. It is more crunchy than GURPS Powers Totem and Nature Spirits.
It is a collection of templates and lenses, making it a tough edit but useful for GMS to quickly put together spirits for their campaigns. However a big part of this book is also explaining how various traits work and apply in the context of a spirit. So it goes into explanation on many traits, hopefully clearing up some details and questions I have seen come up. Also adding quite a few new modifiers to current advantages.
Those modifiers like Preset for Jumper or Warp, Display for Clairsentience, a couple of goodies for Binding, and many more should be useful in campaigns not using spirits as well.
Some core advantages like Special Rapaport also get expanded options.
No comments:
Post a Comment