Star Heist

 GURPS Space Opera Campaign

Earth went to the stars using STL technology, was then contacted by another starfaring race and given FTL technology. The PC's plan to operate as independent operatives on the fringe of the law.

Technology 10^

GURPS Ultra Tech and GURPS Spaceships generally apply as for TL10 except as noted.
Patron (Starship)
  • 10 points 50 million
  • 15 points 500 million
  • 20 points 5 billion
  • 25 points 50 billion
    • Alternative Abilities
    • Allies (Crew, living or machines)
    • Contact and Contact Group (fellow Captains, crew, related personal including starport and corporate)

Skills


Races

  • Alveare - Perceptive swamp dwellers.
  • Biomats - intelligent fungus that move through extended pseudopods.
  • Dolphins -Uplifted companions from human worlds.
  • Dragons - Snakes that use electricity to communicate.
  • Fluidics - Telekinetic hydrogen swimming jellyfish.
  • Fortis- Humans engineered and bred for heavy g worlds.
  • Humans [0]
  • Sarth - Bipedal reptiles with strong nonprehensile tails. 
  • Slendervens - Graceful light gravity worlders, the best at genetic engineering.
  • Sparrials [24]
  • Videns - small aquatic cubes with a racial memory.


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