General Vampire Traits
All vampires are supernaturally strong, perceptive, and natural hunters. They have a Blood Pool they use to heal themselves and power various abilities. Additionally each bloodline has its own specific traits, which can be learned by other vampires through a special and lengthy bleeding ritual called Diablorie. Also as undead they are immune to things that only affect living things.
Tortura Lens
0 points.
This bloodline has a generally poor reputation, even among vampires. They are considered brutish, crude, and thuggish rather than the sophistication of other bloodlines. They also work more with ghouls and banes than most others. However they can be dangerous enemies, both physically and politically.
Traits: Fearlessness 2 [4]; High Pain Threshold [10]; Physician (H) IQ-1 [2]; Profesional Skill (Torturer) (A) IQ [2]; Psychology (H) IQ-1 [2]; Reputation -1 [-5]; Sadism (12) [-15].
Optional Traits: First Aid.
Optional Traits: First Aid.
Tortura Traits
Tortura traits are almost all about physical sensation and the infliction of pain.
- Feeding, Agony: Statistics: Leech (Accelerated Healing, +25%; Costs FP - Blood Pool only, -10%; Obligate Doleovore, -50%; Malediction 1, +150%; Ranged, +40%) [64, +11/level].
- Inflict Pain: This looks like a dark green and red ring of smoke that rushes to the target. Statistics: Affliction (HT, Agony, +100%; Costs FP - Blood Pool only, -10%) [19/level].
- Inflict Sensitivity: You can make the subject more sensitive to pain for 1 hour per MOS. This looks like a dark green and red ring of smoke that rushes to the target. Statistics: Affliction (HT, "Low Pain Threshold", +10%; Costs FP - Blood Pool only, -10%; Extended Duration 100x; +80%) [18/level].
- Master of Pain: You can inflict any one of several painful symptoms on the target. Statistics: Affliction (HT, Terrible Pain, +60%; Alternative Enhancements (Tipsy, Coughing, Itchy, Moderate Pain, Nauseated, Severe Pain); +38%; Costs FP - Blood Pool only, -10%) [19/level].
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